Mix in another all-time OST from legendary composer Nobuo Uematsu, and you have a JRPG that’s on par with the classics and deserves a port to other systems. ![]() That’s all without mentioning how fun battling could actually be here enemy positions and the trajectory of spells were all important factors to consider, so taking on waves of baddies was always a priority. This procrastination feature was called “Dimengeon Battles”, a smart move for the game’s portable nature that also opened up exploration and negated the grind found in other RPGs. At the start of every turn-based battle you can choose to send enemy monsters into an alternate dimension, delay the fight, and take on waves of interdimensional monsters another time. Every area had this uncanny, fairytale resemblance to the real world, but it also worked as a throwback to the pre-rendered painterly backgrounds of older Final Fantasies.įantasian wasn’t just a looker though, its combat thoughtfully remixed the tropes we’re all familiar with. Fantasian’s most instantly striking quality was its environments, which were mini dioramas, sculpted in real life and then scanned into the game. ![]() Speaking of Fantasian, Sakaguchi said, “We have received many requests to release the game on PC too, and there have also been requests for a sequel,” before adding, “so we would like to continue working as hard as possible to meet their expectations.” It’s not clear if he was referring to sequel requests or a PC port, but I’d be happy with either.įantasian was a delightful JRPG with tons of contemporary twists.
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